Collision Detection - Java - Rectangle
Posted
by Trizicus
on Stack Overflow
See other posts from Stack Overflow
or by Trizicus
Published on 2010-03-19T16:20:04Z
Indexed on
2010/03/19
16:31 UTC
Read the original article
Hit count: 757
I would like to know if this is a good idea that conforms to best practices that does not lead to obscenely confusing code or major performance hit(s):
- Make my own Collision detection class that extends Rectangle class.
- Then when instantiating that object doing something such as
Collision col = new Rectangle();
<- Should I do that or is that something that should be avoided? I am aware that I 'can' but should I? - I want to extend Rectangle class because of the
contains()
andintersects()
methods; should I be doing that or should I be doing something else for 2D collision detection in Java?
© Stack Overflow or respective owner