NSSet to NSData, then back out again, for GameKit?
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by Peter Hajas
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Published on 2010-03-20T07:29:38Z
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2010/03/20
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Hi guys,
I'm trying to do some image edit syncing between two of the same app running on different iPhones. I would like to send an NSSet * from one device to another (which I imagine involves encapsulating in NSData) then decrypting this back to an NSSet, then using it in a touchesMoved type of function. Is this feasible, or should I work on syncing the UIImages instead? I worry that UIImage syncing would have too much latency for realtime interaction.
Thanks for your help!
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