NSSet to NSData, then back out again, for GameKit?

Posted by Peter Hajas on Stack Overflow See other posts from Stack Overflow or by Peter Hajas
Published on 2010-03-20T07:29:38Z Indexed on 2010/03/20 7:31 UTC
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Hi guys,

I'm trying to do some image edit syncing between two of the same app running on different iPhones. I would like to send an NSSet * from one device to another (which I imagine involves encapsulating in NSData) then decrypting this back to an NSSet, then using it in a touchesMoved type of function. Is this feasible, or should I work on syncing the UIImages instead? I worry that UIImage syncing would have too much latency for realtime interaction.

Thanks for your help!

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