Use OpenGL ES to create an iPhone painting tool?

Posted by Jeff on Stack Overflow See other posts from Stack Overflow or by Jeff
Published on 2010-03-20T10:49:11Z Indexed on 2010/03/20 10:51 UTC
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Is it feasible to use OpenGL ES to create an iPhone raster graphics editor like SketchBook Mobile(http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=13872203)? Any related reference(tutorial, sample) you can recommend?

Why I try to use OpenGL ES? Because it's hardware accelerated and cross-platform.

Thanks in advance!

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