How do I determine what is touched in 3D space from the screen?
Posted
by Omega
on Stack Overflow
See other posts from Stack Overflow
or by Omega
Published on 2010-03-21T16:05:45Z
Indexed on
2010/03/21
16:11 UTC
Read the original article
Hit count: 289
How do I use gl.gluUnproject in my OpenGL ES 1.1 android app to determine what is selected when the user touches the screen?
My understanding is that the touch event results in a line and I have to find the first "thing" it intersects with.
Are there any tutorials on how to do this?
© Stack Overflow or respective owner