XNA/C# Game Settings (Menu?)

Posted by PCAddict on Stack Overflow See other posts from Stack Overflow or by PCAddict
Published on 2010-03-25T17:45:20Z Indexed on 2010/03/25 17:53 UTC
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It's my first time trying to make anything really interesting in C# and I was trying to make a simple form or game screen where the user could define a custom resolution/screen ratio etc. or to automatically detect the max screen size/ratio and output? its my first game, so I was wondering if it was possible or if there would be any major issues with such, rather than just setting it to 1366x768 (the resolution of all of my computers). Thanks in advance for any assistance.

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