write a opengl frame into a PPM using glReadPixels function
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        Published on 2010-03-29T02:09:06Z
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I am using to use following code to write a frame in opengl to a PPM file:
GLubyte buffer[window_width][window_height][3];
glReadPixels(0, 0, window_width, window_height, GL_RGB, GL_UNSIGNED_BYTE, buffer);
My question is how can I convert Glubyte into unsigned char say unsigned char* c?
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