Trace() method doesnt work in FlashDevelop
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by numerical25
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Published on 2010-04-02T20:58:48Z
Indexed on
2010/04/02
21:03 UTC
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When I put a trace("test"); at the entry point of my flashdevelop project and run it. The application runs fine but I do not see the trace in the output. Below is my code
package
{ import flash.display.Sprite; import flash.events.Event;
/**
* ...
* @author Anthony Gordon
*/
public class Main extends Sprite
{
public function Main():void
{
if (stage) init();
else addEventListener(Event.ADDED_TO_STAGE, init);
}
private function init(e:Event = null):void
{
trace("test");
removeEventListener(Event.ADDED_TO_STAGE, init);
// entry point
var game:Game = new Game(stage);
addChild(game);
}
}
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