Friction in Box2d

Posted by Rosarch on Stack Overflow See other posts from Stack Overflow or by Rosarch
Published on 2010-04-02T21:45:59Z Indexed on 2010/04/05 1:53 UTC
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I am using Box2d for a topdown game. The "ground" is a series of tiles, where each tile is a static body with a sensor shape. Can I make friction take effect for this, even though the objects aren't really "colliding" with the ground?

If Box2d won't let me do this, I considered trying to implement my own by detecting what force is currently moving the object, and applying a force opposite to it, but I'm not quite sure how to detect that force.

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