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Are there any softwares to convert 2D videos to 3D (preferably XviD avi) so that I can watch them with 3D glasses? No matter if it's freeware or shareware.
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I'm working on sending out an html based email, and every time it sends the image src tags and some of the anchor href tags are modified to be relative url's.
Update 2: This is happening between when the body of the email is generated and sent and when it arrives in my inbox.
Update: I am using…
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I'm new to WPF 3D, so I may just be missing something obvious, but how do I convert from 3D to 2D and (for a given z location) from 2D to 3D?
Specifically, I need two conversion methods:
Point3DToPoint - If I have an (x, y, z) coordinate in the 3D world, how do I determine the (x, y) coordinate…
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Hi All,
How can I get a 3D point on 3D mesh surface made up triangulars ?
The 3D point may be anywhere on the 3D surface.
Thanks.
M.Ken
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Hi, so the question ist pretty much the title. I have a 3d volume loaded as raw data
[256, 256, 256] = size(A). It contains only values of zero's and ones, where the 1's represent the structure and 0's the "air". I want to visualize the structure in matlab and then run an algorithm on it and put…
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Hi all.
I want use photos captured by 3D cameras in Silverlight 3 or 4.
I want use that photos like in maps.google.com. Is it possible to do with silverlight and if yes is there any book, tutorial, video or anything alse, from which I can learn how to use tham.
Thanks.
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Just wondering if anyone had a simple, efficient way of calculating the volume of a stereolithographic file (STL)? And rendering this in a Windows Form Control?
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Hi everybody, I'm currently reading the Mathematica Guidebooks for Programming and I was trying to work out one of the very first program of the book. Basically, when I run the following program:
Plot3D[{Re[Exp[1/(x + I y)]]}, {x, -0.02, 0.022}, {y, -0.04, 0.042},
PlotRange -> {-1, 8}, PlotPoints…
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Hi everyone!
I'm a self-taught programmer with absolutely nil 3D programming experience.
A client of mine has related to me an idea for an iPhone app that requires OpenGL ES 2.0 for it's inherently complex 3D structure and animations.
Where do I start on this ( albeit long ) journey toward OpenGL…
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As you can see here I'm about to start work on a 3d project for class.
Do you have any useful resources/websites/tips/etc. on someone getting started with OpenGL for the first time? The project will be in C++ and accessing OpenGL via GLUT. Thanks!
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