Tips for efficient GLSL code

Posted by Phineas on Stack Overflow See other posts from Stack Overflow or by Phineas
Published on 2010-04-10T19:22:24Z Indexed on 2010/04/10 19:23 UTC
Read the original article Hit count: 285

Filed under:
|
|

Are there any guidelines for writing efficient shaders in GLSL? Does the compiler handle most of the optimization?

© Stack Overflow or respective owner

Related posts about opengl

Related posts about glsl