OOP Design of items in a Point-of-Sale system
Posted
by Jonas
on Stack Overflow
See other posts from Stack Overflow
or by Jonas
Published on 2010-04-13T12:07:32Z
Indexed on
2010/04/13
12:13 UTC
Read the original article
Hit count: 515
I am implementing a Point-of-Sale system. In the system I represent an Item in three places, and I wounder how I should represent them in OOP.
First I have the WarehouseItem
, that contains price, purchase price, info about the supplier, suppliers price, info about the product and quantity in warehouse.
Then I have CartItem
, which contains the same fields as WarehouseItem, but adds NrOfItems and Discount.
And finally I have ReceiptItem
, thats contains an item where I have stripped of info about the supplier, and only contains the price that was payed.
Are there any OOP-recommendations, best-practices or design patterns that I could apply for this? I don't really know if CartItem should contain (wrap) an WarehouseItem, or extend it, or if I just should copy the fields that I need. Maybe I should create an Item-class where I keep all common fields, and then extend it to WarehouseItem, CartItem and ReceiptItem. Sometimes I think that it is good to keep the field of the item and just display the information that is needed.
© Stack Overflow or respective owner