Smoothly drag a Sprite in cocos2d - iPhone
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by Saurabh
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Published on 2010-01-07T13:54:27Z
Indexed on
2010/04/14
23:03 UTC
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cocos2d-iphone
|iphone
Hi All
I have implemented a drag on a sprite object as follows..
-(BOOL)ccTouchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
UITouch * touch = [touches anyObject];
CGPoint location = [[Director sharedDirector] convertCoordinate: [touch locationInView:touch.view]];
[diskSprite setPosition:ccp(location.x , location.y )];
return kEventHandled;
}
but this dragging is not smooth..... when i drag fast with my thumb the object left from the path.
Thanks
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