Image animation problem in silverlight

Posted by Jak on Stack Overflow See other posts from Stack Overflow or by Jak
Published on 2010-04-15T09:14:44Z Indexed on 2010/04/15 9:53 UTC
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Hi followed " http://www.switchonthecode.com/tutorials/silverlight-3-tutorial-planeprojection-and-perspective-3d#comment-4688 ".. the animation is working fine. I am new to silver light. when i use dynamic image from xml instead of static image as in tutorial,.. it is not working fine, please help me on this. i used list box.. for this animation effect do i need to change listbox to some other arrangement ? if your answer yes means, pls give me some sample code. Thanks in advance.

Xaml code:

<ListBox Name="listBox1">
    <ListBox.ItemTemplate>
        <DataTemplate>
            <StackPanel>
                <Image Source="{Binding imgurl}" HorizontalAlignment="Left" Name="image1" Stretch="Fill" VerticalAlignment="Top"  MouseLeftButtonUp="FlipImage" />
            </StackPanel>                                             
        </DataTemplate>
    </ListBox.ItemTemplate>
</ListBox>

My C# code:

//getting image URL from xml
XElement xmlads = XElement.Parse(e.Result);


//i bind the url in to listBox
listBox1.ItemsSource = from ads in xmlads.Descendants("ad")
select new zestItem
{
    imgurl = ads.Element("picture").Value                 
};



public class zestItem           
{
    public string imgurl { get; set; } 
} 

private int _zIndex = 10;
private void FlipImage(object sender, MouseButtonEventArgs e)
{
  Image image = sender as Image;

  // Make sure the image is on top of all other images.
  image.SetValue(Canvas.ZIndexProperty, _zIndex++);

  // Create the storyboard.
  Storyboard flip = new Storyboard();

  // Create animation and set the duration to 1 second.
  DoubleAnimation animation = new DoubleAnimation()
  {
    Duration = new TimeSpan(0, 0, 1)
  };

  // Add the animation to the storyboard.
  flip.Children.Add(animation);

  // Create a projection for the image if it doesn't have one.
  if (image.Projection == null)
  {
    // Set the center of rotation to -0.01, which will put a little space
    // between the images when they're flipped.
    image.Projection = new PlaneProjection()
    {
      CenterOfRotationX = -0.01
    };
  }

  PlaneProjection projection = image.Projection as PlaneProjection;

  // Set the from and to properties based on the current flip direction of
  // the image.
  if (projection.RotationY == 0)
  {
    animation.To = 180;
  }
  else
  {
    animation.From = 180;
    animation.To = 0;
  }

  // Tell the animation to animation the image's PlaneProjection object.
  Storyboard.SetTarget(animation, projection);

  // Tell the animation to animation the RotationYProperty.
  Storyboard.SetTargetProperty(animation,
    new PropertyPath(PlaneProjection.RotationYProperty));

  flip.Begin();
}

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