Performance difference between labels and frames with gotoAndPlay/Stop()?

Posted by Typeoneerror on Stack Overflow See other posts from Stack Overflow or by Typeoneerror
Published on 2010-04-20T16:24:28Z Indexed on 2010/04/20 16:43 UTC
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Title pretty much is the question. Is there a performance difference between using string labels in gotoAndStop/Play [gotoAndStop("fire")] and integers [gotoAndStop(5)]?

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