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I'd like to try using ColorMatrix, but am only able to find examples that convert an image to grayscale. And even then, they tend to be presented as a chunk of 'magic numbers' code with no explanation.
Does anyone know of a 'tutorial' on how to use ColorMatrix? For example I'd be interested in converting…
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I am changing color values of each pixel in an image based on a calculation. The problem is that this takes over 5 seconds on my machine with a 1000x1333 image and I'm looking for a way to optimize it to be much faster.
I think ColorMatrix may be an option, but I'm having a difficult time figure…
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I want to convert an image from color to B/W (i.e. no grayscale, just black and white). Does anyone have a good colormatrix to achieve this?
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In XNA, how can I achieve the same effect of applying a System.Drawing.Imaging.ColorMatrix? The following article shows how I would like to render my sprites, but it uses GDI+:
http://www.c-sharpcorner.com/UploadFile/mahesh/Transformations0512192005050129AM/Transformations05.aspx
How can this be…
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I have 2 forms, A and B. On the Form A, I click a button and an Image is being loaded to a PictureBox located ona the Form B. And, I want to set GrayScale to this image by:
public void SetGrayScale(PictureBox pb)
{
ColorMatrix matrix = new ColorMatrix(new float[][]
{
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