Silverlight: Download local files with WebClient
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by David
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Published on 2010-05-06T19:55:19Z
Indexed on
2010/05/06
19:58 UTC
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Silverlight
The directory structure of my Silverlight project is like the following:
\Bin
- MainModule.xap
- \Images
--- Image1.png
--- Image2.png
- \Modules
--- SubModule.xap
I want to be able to run it through either a web server or through Visual Studio directly (for debugging purposes I want to bypass content downloading).
In my media loading code I do something like the following:
if (runningLocally)
{
var bitmapImage = new BitmapImage();
bitmapImage.UriSource = new Uri("Images/Image1.png", UriKind.Relative);
var image = new Image();
image.Source = bitmapImage;
}
else
{
WebClient wc = new WebClient();
wc.OpenReadCompleted += (s, e) =>
{
var bitmapImage = new BitmapImage();
bitmapImage.SetSource(e.Result);
var image = new Image();
image.Source = bitmapImage;
};
wc.OpenReadAsync(new Uri("Images/Image1.png", UriKind.Relative));
}
This works for images but I also have sub-modules which are just assemblies housing UserControl
s. Since Silverlight has no ability to read disk I've resigned myself to the fact that I'm going to have to "download" the XAPs I need whether I'm running locally or not. Problem is if I run the project locally and try to use a WebClient
to download a XAP I get an exception:
System.Net.WebException: An exception occurred during a WebClient request. ---> System.NotSupportedException: The URI prefix is not recognized.
Is there any way (WebClient or otherwise) I can get to my sub-module XAPs when running the Silverlight project directly rather than hitting a web server?
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