Silverlight: Download local files with WebClient

Posted by David on Stack Overflow See other posts from Stack Overflow or by David
Published on 2010-05-06T19:55:19Z Indexed on 2010/05/06 19:58 UTC
Read the original article Hit count: 756

Filed under:

The directory structure of my Silverlight project is like the following:

\Bin
- MainModule.xap
- \Images
--- Image1.png
--- Image2.png
- \Modules
--- SubModule.xap

I want to be able to run it through either a web server or through Visual Studio directly (for debugging purposes I want to bypass content downloading).

In my media loading code I do something like the following:

if (runningLocally)
{
    var bitmapImage = new BitmapImage();
    bitmapImage.UriSource = new Uri("Images/Image1.png", UriKind.Relative);
    var image = new Image();
    image.Source = bitmapImage;
}
else
{
    WebClient wc = new WebClient();
    wc.OpenReadCompleted += (s, e) =>
    {
        var bitmapImage = new BitmapImage();
        bitmapImage.SetSource(e.Result);
        var image = new Image();
        image.Source = bitmapImage;
    };
    wc.OpenReadAsync(new Uri("Images/Image1.png", UriKind.Relative));
}

This works for images but I also have sub-modules which are just assemblies housing UserControls. Since Silverlight has no ability to read disk I've resigned myself to the fact that I'm going to have to "download" the XAPs I need whether I'm running locally or not. Problem is if I run the project locally and try to use a WebClient to download a XAP I get an exception:

System.Net.WebException: An exception occurred during a WebClient request. ---> System.NotSupportedException: The URI prefix is not recognized.

Is there any way (WebClient or otherwise) I can get to my sub-module XAPs when running the Silverlight project directly rather than hitting a web server?

© Stack Overflow or respective owner

Related posts about Silverlight