How does XNA timing work?

Posted by oakskc on Stack Overflow See other posts from Stack Overflow or by oakskc
Published on 2010-05-08T21:26:49Z Indexed on 2010/05/08 21:28 UTC
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How does XNA maintain a consistent and precise 60 FPS frame rate? Additionally, how does it maintain such precise timing without pegging the CPU at 100%?

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