How to get polygon antialiasing to work.

Posted by Matthew Mitchell on Stack Overflow See other posts from Stack Overflow or by Matthew Mitchell
Published on 2010-01-08T14:58:03Z Indexed on 2010/05/12 16:04 UTC
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I'm using these function calls:

glEnable(GL_BLEND) glEnable(GL_POLYGON_SMOOTH) glBlendFunc(GL_SRC_ALPHA_SATURATE, GL_ONE)

It doesn't work and wont render.

glEnable(GL_BLEND) glEnable(GL_POLYGON_SMOOTH) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)

It doesn't anti-alias.

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