How to get polygon antialiasing to work.
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by Matthew Mitchell
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Published on 2010-01-08T14:58:03Z
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2010/05/12
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I'm using these function calls:
glEnable(GL_BLEND) glEnable(GL_POLYGON_SMOOTH) glBlendFunc(GL_SRC_ALPHA_SATURATE, GL_ONE)
It doesn't work and wont render.
glEnable(GL_BLEND) glEnable(GL_POLYGON_SMOOTH) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
It doesn't anti-alias.
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