iPhone - Drawing 2D with OpenGL ES, fast and simple.

Posted by Johannes Jensen on Stack Overflow See other posts from Stack Overflow or by Johannes Jensen
Published on 2010-05-17T10:51:29Z Indexed on 2010/05/17 11:01 UTC
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I'm going to make a game for the iPhone, and I'm mostly going to be using images. I've read that using Quartz only is slow for actual games with high frame rates, so I was wondering if you guys had any good ideas for using OpenGL for rendering a game scene?

I'm going to be using a lot of images, and I want to be able to freely rotate them.

I've looked at Apple's examples GLSprite and GLPaint, but I don't really see anything I could use.

All I want to do is be able to render images at specific positions, and want to be able to rotate them.

I'm a noob at OpenGL, but I know Quartz.

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