Which parameter to pass to glGet for getting current framebuffer in OpenGLES iPhone.
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        Published on 2010-05-26T09:13:07Z
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            2010/05/26
            15:21 UTC
        
        
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I know to use glGet to get various parameters. I need to know how to get the current GL_FRAMEBUFFER_OES and get the GLuint type framebuffer id.
I need to use renderToTexture. This will make one of the classes code easier when switching back to normal framebuffer.
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