Which parameter to pass to glGet for getting current framebuffer in OpenGLES iPhone.

Posted by Quakeboy on Stack Overflow See other posts from Stack Overflow or by Quakeboy
Published on 2010-05-26T09:13:07Z Indexed on 2010/05/26 15:21 UTC
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I know to use glGet to get various parameters. I need to know how to get the current GL_FRAMEBUFFER_OES and get the GLuint type framebuffer id.

I need to use renderToTexture. This will make one of the classes code easier when switching back to normal framebuffer.

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