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Summary:
My 50% finished 2D sidescroller with Box2D as physics engine should have multiplayer support in the final version. However, the current code is just a singleplayer game.
What should I do now?
And more important, how should I implement multiplayer and combine it with singleplayer?
Is…
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I created a small racing game and i try to implement bluetooth multiplayer in to the game, By using multiplayer plugins for Android I completed for Android Platform.
I don't even find any plugins for windows phone 8.
So, I tried to do it on myself.
msdn Example: Bluetooth App to App Communication
But…
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I plan to make multiplayer realtime game for Android (2-8 players), and I consider, which solution for multiplayer organization is the best:
Make server on PC, and client on mobile, all communition go through server ( ClientA - PC SERVER - All Clients )
Use bluetooth, I don't used yet, and I don't…
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I developed a Single player game in Flash (Tic Tac Toe) and in the Multiplayer mode i will be able to do both player playing on the same system with out network.
I would like to extend it and make it enable to play the Multiplayer game for two player playing it online.
How i can be made give me…
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I have decided I think Jmonkey Engine will be best for my project, (an online RTS), but I have one question. If my game were to be successful (Yes I understand how slim the chances are, and how difficult this can be) I don't quite understand an aspect of networking. Do games like this require multiple…
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