Does OpenGL (ES) draw objects completely outside of the viewport?

Posted by hyn on Stack Overflow See other posts from Stack Overflow or by hyn
Published on 2010-06-12T06:27:57Z Indexed on 2010/06/12 6:32 UTC
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I have a viewport setup with orthographic projection. If I ask OpenGL to draw a quad outside of the viewport (x y bounds) using glDrawArrays(), does it ignore, or still draws it?

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