iPhone cocos2d CCTMXTiledMap tile transitions

Posted by Jeff Johnson on Stack Overflow See other posts from Stack Overflow or by Jeff Johnson
Published on 2010-06-13T03:06:40Z Indexed on 2010/06/13 3:12 UTC
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I am using cocos2d on the iPhone and am wondering if it is possible to use a texture mask in order to create tile transitions / fringe layer. For example, a grass tile and a dirt tile, I would want a tile that had both grass and dirt in it... Has anyone done this, or is the only way to create one tile for every possible transition?

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