iPhone cocos2d CCTMXTiledMap tile transitions
Posted
by Jeff Johnson
on Stack Overflow
See other posts from Stack Overflow
or by Jeff Johnson
Published on 2010-06-13T03:06:40Z
Indexed on
2010/06/13
3:12 UTC
Read the original article
Hit count: 462
I am using cocos2d on the iPhone and am wondering if it is possible to use a texture mask in order to create tile transitions / fringe layer. For example, a grass tile and a dirt tile, I would want a tile that had both grass and dirt in it... Has anyone done this, or is the only way to create one tile for every possible transition?
© Stack Overflow or respective owner