i have project code in cocos and cocos2d and have problem in orientation
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                Sukhi
            
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        Published on 2010-12-27T07:08:57Z
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            2010/12/27
            13:53 UTC
        
        
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iphone
|orientation
i have project code in cocos and cocos2d and have problem in orientation .
my game is in landscape mode part of its code in cocos2d and another one is in cocos .
cocos2d views orientations is working fine . i put this code in appdelegate.m file
-(void)orientationChanged:(NSNotification *)notification { UIDeviceOrientation orientation = [[UIDevice currentDevice] orientation];
if( orientation == UIInterfaceOrientationLandscapeLeft)
{
    [[CCDirector sharedDirector] setDeviceOrientation: kCCDeviceOrientationLandscapeRight];
} 
else if( orientation == UIInterfaceOrientationLandscapeRight) 
{
    [[CCDirector sharedDirector] setDeviceOrientation: kCCDeviceOrientationLandscapeLeft];
} 
}
but when i go to cocos code its view look good but as soon as i change the rotation LandscapeRight to LandscapeLeft my views goes in potrate mode
i wrote following code in UIViewController
(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Overriden to allow any orientation. BOOL orienationStatus=FALSE; if (interfaceOrientation ==UIInterfaceOrientationLandscapeLeft || interfaceOrientation==UIInterfaceOrientationLandscapeRight) {
orienationStatus=TRUE;}
return orienationStatus;
}
whats wrong in that i don't know ....
help will be appreciated .....
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