i have project code in cocos and cocos2d and have problem in orientation
Posted
by
Sukhi
on Stack Overflow
See other posts from Stack Overflow
or by Sukhi
Published on 2010-12-27T07:08:57Z
Indexed on
2010/12/27
13:53 UTC
Read the original article
Hit count: 254
iphone
|orientation
i have project code in cocos and cocos2d and have problem in orientation .
my game is in landscape mode part of its code in cocos2d and another one is in cocos .
cocos2d views orientations is working fine . i put this code in appdelegate.m file
-(void)orientationChanged:(NSNotification *)notification { UIDeviceOrientation orientation = [[UIDevice currentDevice] orientation];
if( orientation == UIInterfaceOrientationLandscapeLeft)
{
[[CCDirector sharedDirector] setDeviceOrientation: kCCDeviceOrientationLandscapeRight];
}
else if( orientation == UIInterfaceOrientationLandscapeRight)
{
[[CCDirector sharedDirector] setDeviceOrientation: kCCDeviceOrientationLandscapeLeft];
}
}
but when i go to cocos code its view look good but as soon as i change the rotation LandscapeRight to LandscapeLeft my views goes in potrate mode
i wrote following code in UIViewController
(BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Overriden to allow any orientation. BOOL orienationStatus=FALSE; if (interfaceOrientation ==UIInterfaceOrientationLandscapeLeft || interfaceOrientation==UIInterfaceOrientationLandscapeRight) {
orienationStatus=TRUE;
}
return orienationStatus;
}
whats wrong in that i don't know ....
help will be appreciated .....
© Stack Overflow or respective owner