Calculating the force of an impact?
Posted
by
meds
on Game Development
See other posts from Game Development
or by meds
Published on 2010-12-27T09:35:02Z
Indexed on
2010/12/28
1:02 UTC
Read the original article
Hit count: 226
physics
I'm trying to figure out a way to determine the force two objects collide in.
I have two vectors defining their linear velocity at the time of impact, their mass and their angular velocity. Keep in mind this is all for a 2D physics engine.
I don't think it's as simple as adding up these values and figuring out if it's large enogh it makes a large impact since that doesn't take into account if the two objects are travelling in the same direction (as an example).
Any ideas?
© Game Development or respective owner