iPhone: How many instances of AVAudioPlayer should I have for multiple sounds?
Posted
by
foreyez
on Stack Overflow
See other posts from Stack Overflow
or by foreyez
Published on 2010-12-28T02:37:43Z
Indexed on
2010/12/28
2:54 UTC
Read the original article
Hit count: 239
So I'm using AvAudioPlayer to play multiple wav files. About 20 different sounds (each about 1 sec long), and you can think of each being played on a button press. Also I don't need them all to play simultaneously, i.e., one plays and you press another button to play another one (which stops the currently played one).
What I'm wondering, should I have multiple instances of AVAudioPlayer (20 of them) and then preload the audio files, or should I just use one instance of AvAudioPlayer and each time a button is pressed, initialize the AvAudioPlayer with the sound url (or would this be too slow?)
Thanks in advance!
© Stack Overflow or respective owner