Online architecture guide

Posted by hunterman on Game Development See other posts from Game Development or by hunterman
Published on 2011-01-04T09:43:05Z Indexed on 2011/01/04 11:58 UTC
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I am a newbie in gamedev, and I don't know about programmer's problems that can appear during development.

So can you advice me some best practice for starting build new online multi-player game backend?

I just saw reddraft server, and I think Spring library can also do some of its features. What is big difference? Do I need learn more spring or I have to use servers like reddraft or write these tools myself?

I know that I need to learn hard and many - and the question is - what I should to learn now at the beginning?

Thanks.

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