Why doesn't this ContentLoader project (VS2010 e) recognize Microsoft.Build.dll?

Posted by IAbstract on Game Development See other posts from Game Development or by IAbstract
Published on 2011-01-22T06:16:03Z Indexed on 2011/01/28 23:39 UTC
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I am working with an XNA content loader sample. In the references for the project (VS 2010 Express) there are:

  • Microsoft.Build
  • Microsoft.Build.Framework

    //as well as the standard XNA framework and graphics references

To emulate this project, I am trying to first add a reference to Microsoft.Build.dll. But Visual Studio warns me that it cannot load the .dll. I looked at MSDN and the document referenced Microsoft.Build.Evaluation. This is suppose to be available in the Microsoft.Build.dll and then I'll have access to the Project class.

Has anyone had any experience with this?

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