XNA: SpriteFont question
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Zukki
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Published on 2011-02-12T07:48:01Z
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2011/02/12
15:33 UTC
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Hi everyone, I need some help with the SpriteFont. I want a different font for my game, other than Kootenay. So, I edit the SpriteFont xml, i.e:
<FontName>Kootenay</FontName>
or
<FontName>Arial</FontName>
No problem with Windows fonts, or other XNA redistributable fonts pack. However, I want to use other fonts, that I downloaded and installed already, they are TTF or OTF, both supported by XNA. My problem is, I cant use them, I got this error:
The font family "all the fonts i tried" could not be found. Please ensure the requested font is installed, and is a TrueType or OpenType font.
So, checking at the windows fonts folder, I check the properties and details of the fonts, I try all the names they have, and but never works. Maybe I need some kind of importing or installing in order to use them, I dont know, and I hope you guys can help me, thanks!
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