Achieving certain rendering styles

Posted by milesmeow on Game Development See other posts from Game Development or by milesmeow
Published on 2011-03-07T20:49:26Z Indexed on 2011/03/08 0:19 UTC
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I'm trying to assess the difficulty of creating a rendering style that is more like the game Okami and the Quake mods (as shown on this page...search for 'okami','quake npr'). Here's a better page describing the Quake rendering mod.

Can a game engine such as Unity be used and programmed to achieve these kind of rendering styles?

I'm doing research and am totally new to this so any insight into this would help tremendously.

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