How do I accomplish fading texture trails in UDK?

Posted by kdshay on Game Development See other posts from Game Development or by kdshay
Published on 2011-06-27T23:02:21Z Indexed on 2011/06/28 0:30 UTC
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I would like to know how to leave a fading texture/material trail in udk.

For example (I'm not sure if there is a special name for this effect):

  • A character may leave footprints that fade after x number of seconds
  • Or, a tank may leave a tracks trail as in Civilization IV.

Here is another example of this type of effect. Skip to 1:00 and watch the green slime texture.

http://www.youtube.com/watch?v=KdJIauWjE8s

How do I accomplish this effect in UDK? Any good tutorials?

Thank you.

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