Simulating water droplets on a window
Posted
by
skyuzo
on Game Development
See other posts from Game Development
or by skyuzo
Published on 2011-11-17T09:09:19Z
Indexed on
2011/11/18
2:04 UTC
Read the original article
Hit count: 165
How do I simulate water droplets realistically falling, gathering, and flowing down a window? For example, see http://www.youtube.com/watch?v=4jaGyv0KRPw. In particular, I want to simulate how smaller droplets merge together to form larger droplets that have enough weight to oppose the surface tension and flow downward, leaving a trail of water.
I'm aware of fluid simulation, but how would it be applied in this situation?
© Game Development or respective owner