Can Flash games packed for iOS and other mobile devices achieve reasonable performance?

Posted by puppybeard on Game Development See other posts from Game Development or by puppybeard
Published on 2011-08-25T11:31:31Z Indexed on 2012/03/29 11:44 UTC
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I was thinking of developing a game in Flash, as a hobby/educational project.

However, I was hoping I could make it run on a smartphone, but a friend who develops in Flash says that in their experience things will move really slow on the likes of an iPad when the Flash packager is used. So slowly that you can't use it commercially for fast-moving games.

Has anyone else experienced this slowness? Is there a way around it or is the technology just not there yet?

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