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  • NetBeans Sources as a Platform

    - by Geertjan
    By default, when you create a new NetBeans module, the 'development IDE' is the platform to which you'll be deploying your module. It's a good idea to create your own platform and check that into your own repo, so that everyone working on your project will be able to work with a standardized platform, rather than whatever happens to be beneath

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  • Cross-platform independent development

    - by Joe Wreschnig
    Some years ago, if you wrote in C and some subset of C++ and used a sufficient number of platform abstractions (via SDL or whatever), you could run on every platform an indie could get on - Linux, Windows, Mac OS of various versions, obscure stuff like BeOS, and the open consoles like the GP2X and post-death Dreamcast. If you got a contract

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  • How to plan/manage multi-platform (mobile) products?

    - by PhD
    Say I've to develop an app that runs on iOS, Android and Windows 8 Mobile. Now all three platforms are technically in different program languages. The only 'reuse' that I can see is that of the boxes-and-lines drawings (UML :) charts and nothing else. So how do companies/programmers manage the variation of the same product across different

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  • JavaFX 2.0 vs Qt for cross platform stand-alone application

    - by Tsuroo
    I need a bit of advice from you developers who deal with cross-platform applications (specifically programs with a GUI). I will be creating an application soon that needs to be cross-platform and so I have done some preliminary research on two different frameworks: JavaFX 2.0 and Qt. Honestly, both would more than suit my needs. So then

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  • Our Look at the Internet Explorer 9 Platform Preview

    - by Asian Angel
    Have you been hearing all about Microsoft’s work on Internet Explorer 9 and are curious about it? If you are wanting a taste of the upcoming release then join us as we take a look at the Internet Explorer 9 Platform Preview. Note: Windows Vista and Server 2008 users may need to install a Platform Update (see link at bottom for more

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  • Cross-platform desktop programming: C++ vs. Python

    - by John Wells
    Alright, to start off, I have experience as an amateur Obj-C/Cocoa and Ruby w/Rails programmer. These are great, but they aren't really helpful for writing cross-platform applications (hopefully GNUStep will one day be complete enough for the first to be multi platform, but that day is not today). C++, from what I can gather, is

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  • Debugging the NetBeans Platform

    - by Geertjan
    Once you've set up the NetBeans Platform sources as your NetBeans Platform, you're able to debug the NetBeans Platform itself. That's an occasional question (certainly not a frequent question) on the mailing list and in NetBeans Platform courses: "Is it possible to debug the NetBeans Platform?" Well, here's how:

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  • Best Way To Develop Robust Cross-Platform Application?

    - by Clay
    Windows C programmer here (going back to 1992 and Windows95 back when it was called Windows93). Can function in C++, but mostly still a C programmer. Looking to build a cross-platform casual game. Very numbers heavy with only a few artistic embellishments and animations, so perhaps a development environment for business

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  • Cross platform development query

    - by Ian
    I'm a Microsoft developer mainly, but there are a couple of small-ish projects I'd like to fiddle with which would benefit from being cross platform. The platforms I want to target are: Windows, Linux, Mac, Android and preferably iPhone, web (running in a browser). I need 3D (Around the level of support seen in

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  • Suggestions to start a cross-platform project

    - by Gabriele
    I have a big project in my head, it should be cross-platform (Win, Max and Linux), online (Client - Server) and with 3D graphics. I would like some suggestions to start with the right things. Currently I'm a PHP/MySQL coder, I used to code in C and Pascal on DOS ages (Borland Times ;)), my C knowlegde need a

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  • finite state machine used in mario like platform game

    - by juakob
    I dont understand how to use a finite state machine with the entity controlled by the player. For example i have a mario(2d platform) i can jump,run,walk,take damage,swim,etc so my first thought was to use this actions as states. But what happen when you are running when you take damage? or jumping taking

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  • Cross-Platform Google Chrome App Installer

    - by Volomike
    I have fallen in love with the Google Chrome App way of making an "app" (and extensions as well). What kind of installer would you recommend (free and/or cheap is preferred) that is cross-platform (Mac, Windows 2000+, Linux (Ubuntu, Debian, Suse, Redhat, or derivatives)) and lets me deploy Google Chrome

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  • Certificate error with Web Platform Installer

    - by findleyd
     A friend of mine was having an issue getting the Web Platform Installer to work on his Windows Server 2008 R2 box. He said there was some sort of cert error and asked me to try https://go.microsoft.com/fwlink/?LinkId=158722 on my local machine to see if I got the cert error.  I tried it and I

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