I can't figure out how to animate my loaded model with Assimp

Posted by Brendan Webster on Game Development See other posts from Game Development or by Brendan Webster
Published on 2012-03-29T08:15:49Z Indexed on 2012/03/29 11:44 UTC
Read the original article Hit count: 375

Filed under:
|
|
|
|

I have loaded in a model to my C++ OpenGL game. It is a COLLADA file type that I have loaded, and I setup an animation under blender for the file. The problem is I don't know how to animate the model. The Assimp documentation didn't really help me out. Their source code didn't use animations, and I can't seem to find anywhere online that someone explains how to animate your loaded model... I'm sorta wondering if someone could link me to a helpful website, or maybe just help me out, so that maybe I will understand how to do animations with assimp.

© Game Development or respective owner

Related posts about c++

Related posts about opengl