I can't figure out how to animate my loaded model with Assimp
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Brendan Webster
on Game Development
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Published on 2012-03-29T08:15:49Z
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2012/03/29
11:44 UTC
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I have loaded in a model to my C++ OpenGL game. It is a COLLADA file type that I have loaded, and I setup an animation under blender for the file. The problem is I don't know how to animate the model. The Assimp documentation didn't really help me out. Their source code didn't use animations, and I can't seem to find anywhere online that someone explains how to animate your loaded model... I'm sorta wondering if someone could link me to a helpful website, or maybe just help me out, so that maybe I will understand how to do animations with assimp.
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