Problem with drawing textures in OpenGL ES
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droidmachine
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Published on 2012-06-03T20:12:44Z
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2012/06/03
22:48 UTC
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I'm developing a 2D game for Android and i'm using the framework which has been told in the book which named Beginning Android Games by Mario Zechner.So my framework is well designed and using OpenGL 1.1.It's similar to libgdx.
When i put my textures adjacent each other in my 2d surface,there are some spaces size as 1 px.But this problem only occur on my tablet.There aren't a problem like this on my phone.It's like in this picture:
What can be the problem?I can't fix it from one week.
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