Game programming course materials: What should it include?

Posted by Esa on Game Development See other posts from Game Development or by Esa
Published on 2012-06-15T06:50:55Z Indexed on 2012/06/15 15:28 UTC
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I am tasked to create the course materials for a game programming class, and I’d like your opinion on what aspects and areas of game programming, such as game state management, game object storing or simple AI, should I include in it? The course is intented to be the first step into game programming for students with novice skills in programming.

There will be mathematics as well, but I found that there are multiple questions, with good answers, on that subject already.

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