XNA Skinning Sample - exporting from Blender recognize only first animation clip
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Taylor
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Published on 2012-06-17T20:57:25Z
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2012/06/17
21:24 UTC
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(and sorry for my English) I'm using animation components from XNA Skinning Sample. It works great but when I export a model from Blender, it does not recognize any other animation clips than the first one. So I have three animation clips, but XNA recognize only one. Also, when I looked up on Xml file of the model in Debug\Content\obj directory, there is only one animation clip, but when I check code directly from .fbx file, it seems to be alright.
Link to my model files: https://skydrive.live.com/redir?resid=8480AF53198F0CF3!139
BIG Thanks in forward!
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