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hi ,
i would like to program some graphic figures such as line, circle,etc. i have used turboc++ 3.0 for
dos graphics. i would like to do the same with the compilers dev c++ or code blocks or vc++.
i would like to implement dda and bresenhems line and circle drawing algorithm.
how should i go about…
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I realize there are a number of podcast related questions, but I'm specifically looking for XNA oriented podcasts. I've Googled around a little bit, but I have been unable to find any current podcasts. I'm just wondering if anyone else knows of any interesting ones. I'd guess if Google can't find…
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Hi everyone!
I'm a self-taught programmer with absolutely nil 3D programming experience.
A client of mine has related to me an idea for an iPhone app that requires OpenGL ES 2.0 for it's inherently complex 3D structure and animations.
Where do I start on this ( albeit long ) journey toward OpenGL…
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What should I learn? OpenGL 4.1 or OpenGL ES 2.0?
I will be developing desktop applications using Qt but I may start developing mobile applications in a few months, too. I don't know anything about 3D, 3D math, etc and I'd rather spend 100 bucks in a good book than 1 week digging websites and going…
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OpenGL VBOs (vertex buffer objects) have been developed to improve performance of OpenGL (OpenGL ES 2.0 in my case). The logic is that with the help of VBOs, the data does not need to be copied from client memory to graphics card on per frame basis.
However, as I see it, the game scene changes continuously:…
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I'm trying to debug a segfault in PHP/Apache running on RHEL4.
This is a production server, so I'm trying to install a separate copy of apache and php, and run apache through gdb.
When I load httpd through gdb and then do run -X, I get the error (no debugging symbols found)...Error while reading…
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HI,
I am normally a C programmer.
I do regularly debug C programs on unix environment using tools like gdb,dbx.
i have never done debugging of big applications of C++.
Is that much different from how we debug in C.
theoretically i am quite good in C++ but have never got a chance to debug C++ programs…
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Hello all.
I'm working on a 3d music visualizer using Ogre3d, basically it's a spectrum analizer, a lot like the old xmms plugin:
(http)://www.youtube.com/watch?v=_6NKBiwYN24
It works well, the bars are drawn and updated, there are no framerate issues, but it crashes randomly. Sometimes it can run…
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On a Cisco device, I know that enabling debugging can incur a performance hit since debugging has such a high priority on the CPU. I know that to log debugging, you have to set logging up to the debugging level (logging buffered 4096 debugging, for example) and also enable debugging on some feature…
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Hi,
The .NET 3.5 application I am working on consists of bunch of different solutions. Some of these solutions consist of managed code(C#) and others have unmanaged code(C++). Methods written in C# communicate with the ones written in C++. I am trying to trace the dependencies between these various…
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