XNA 4.0 SpriteFont not displaying all Characters

Posted by Iain Brown on Game Development See other posts from Game Development or by Iain Brown
Published on 2012-05-29T21:43:22Z Indexed on 2012/09/07 3:49 UTC
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Am looking for a little help and trying to use SpriteFont in my XNA 4.0 game but the problem is am displaying to string
"This is a test" but all that's displayed on the screen is "This is st" so the "a te" are missing from the screen.

The space is there for the characters but the letters are not.

The code am using is:

spriteBatch.Begin(SpriteSortMode.BackToFront, BlendState.AlphaBlend);
spriteBatch.DrawString(font,"this is a test",new Vector2(692,372),Color.White);
spriteBatch.Draw(texture,new Rectangle(0,0,100,100),Color.White);
spriteBatch.End();

Any help with this would be great!

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