Game component causes game to freeze
Posted
by
ChocoMan
on Game Development
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or by ChocoMan
Published on 2012-09-09T13:04:20Z
Indexed on
2012/09/09
15:50 UTC
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Hit count: 421
XNA
|component-based
I'm trying to add my camera component to Game1 class' constructor like so:
Camera camera; // from class Camera : GameComponent
....
public Game1()
{
graphics = new GraphicsDeviceManager(this);
this.graphics.PreferredBackBufferWidth = screenWidth;
this.graphics.PreferredBackBufferHeight = screenHieght;
this.graphics.IsFullScreen = true;
Content.RootDirectory = "Content";
camera = new Camera(this);
Components.Add(camera);
}
From the just adding the last two lines, when I run the game, the screen freezes then gives me this message:
An unhandled exception of type 'System.ComponentModel.Win32Exception' occurred in System.Drawing.dll
Additional information: The operation completed successfully
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