Issue with distinguishing levels in isometric game

Posted by Konrad on Game Development See other posts from Game Development or by Konrad
Published on 2012-09-13T13:37:35Z Indexed on 2012/09/13 15:51 UTC
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I'm working on an isometric game however I am having trouble visually distinguishing between levels in the game.

Take the example below, the first image shows concrete blocks at ground level and the following images show an attempt to build a few blocks a level above. As you can see the level above is visually swallowed the one below.

enter image description here

I've tried shading to make lower levels darker with respect to camera, but this doesn't work that well.. any ideas?

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