Search Results

Search found 18794 results on 752 pages for 'graphics design'.

Page 1/752 | 1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >

  • Low graphics performance with Intel HD graphics

    - by neil
    hey, my laptop should be capable of running some games fine but doesn't. Examples are egoboo and tome. http://www.ebuyer.com/product/237739 this is my laptop. I tried the gears test and i only get 60 FPS, on IRC they said thats a big issue and should try the forums. I am using Ubuntu 11.04 and was told I should have the newest drivers. neil@neil-K52F:~$ /usr/lib/nux/unity_support_test --print OpenGL vendor string: Tungsten Graphics, Inc OpenGL renderer string: Mesa DRI Intel(R) Ironlake Mobile GEM 20100330 DEVELOPMENT OpenGL version string: 2.1 Mesa 7.10.2 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity supported: yes

    Read the article

  • Good design cannot be over-design

    - by ??? Shengyuan Lu
    Many engineers intend to design software to build "flexible" system in which many design patterns and interfaces there. Eventually too many interfaces and complex inheritances mess up the system. In most cases I think the improper design caused the mess, rather than not over-design. If design is reasonable, it's hard to be over. Alternatively, If we don't have enough skill to achieve flexible design, we choose to plain and practical design. What's your opinion about my understanding?

    Read the article

  • design pattern advice: graph -> computation

    - by csetzkorn
    I have a domain model, persisted in a database, which represents a graph. A graph consists of nodes (e.g. NodeTypeA, NodeTypeB) which are connected via branches. The two generic elements (nodes and branches will have properties). A graph will be sent to a computation engine. To perform computations the engine has to be initialised like so (simplified pseudo code): Engine Engine = new Engine() ; Object ID1 = Engine.AddNodeTypeA(TypeA.Property1, TypeA.Property2, …, TypeA.Propertyn); Object ID2 = Engine.AddNodeTypeB(TypeB.Property1, TypeB.Property2, …, TypeB.Propertyn); Engine.AddBranch(ID1,ID2); Finally the computation is performed like this: Engine.DoSomeComputation(); I am just wondering, if there are any relevant design patterns out there, which help to achieve the above using good design principles. I hope this makes sense. Any feedback would be very much appreciated.

    Read the article

  • How to re-configure graphics from Intel integrated to Intel / ATI switchable?

    - by Bucic
    There are lots of 'how to get switchable graphics to work' guides but I found none on how to configure a system for switchable graphics operation on Ubuntu from the ground up, nor explaining the current driver situation for particular computer models (integrated+discrete combinations). Example: https://help.ubuntu.com/community/HybridGraphics My system being mature and on Intel integrated card also makes things complicated. System information: Ubuntu 12.04 amd64, installed clean with system configured to use only the integrated Intel card Lenovo Thinkpad T500 Intel GMA 4500MHD / ATI Mobility Radeon HD 3650 Current situation: Mature and up-to-date system with no configuration changes to what's given above. I've made a backup image of the system (Clonezilla) so regardless of what's written below let's assume it's our starting point. If something in What I have already tried is not clear you may as well diregard it. What I have already tried: Configuring BIOS to switchable graphics and: Installing Additional Hardware drivers - returned an error. Installing proprietary amd-driver-installer-12.6-legacy-x86.x86_64.run automatically - system starts to 'low-graphics mode'. Tried fixing as per https://help.ubuntu.com/community/BinaryDriverHowto/ATI#Manually_installing_Catalyst_12.6.2C_special_case_for_Intel.2BAC8-ATI_hybrid_graphics Got lost, gave up. Please note that while configuring BIOS for integrated graphics only is pretty straightforward, configuring for switchable graphics is not.

    Read the article

  • ATI graphics card overriding onboard Intel graphics

    - by Patrick
    I have an ATI graphics card with an AGP connection and a DVI port, and an Intel graphics processor on the motherboard with a VGA port. I have two monitors. When the graphics card is unplugged, I get this from lspci: 00:00.0 Host bridge: Intel Corporation 82G33/G31/P35/P31 Express DRAM Controller (rev 10) 00:02.0 VGA compatible controller: Intel Corporation 82G33/G31 Express Integrated Graphics Controller (rev 10) When it is attached, I get this: 00:00.0 Host bridge: Intel Corporation 82G33/G31/P35/P31 Express DRAM Controller (rev 10) 01:00.0 VGA compatible controller: ATI Technologies Inc RV380 [Radeon X600 (PCIE)] 01:00.1 Display controller: ATI Technologies Inc RV380 [Radeon X600] Note the absence of 00:02.0 - this is apparently causing the VGA monitor to say "No Signal" and the only the DVI display to show up in the list. I checked for problems in xorg.conf... there isn't one. I have no idea how to build one.

    Read the article

  • Low graphics mode on Ubuntu 12.04 with Intel Graphics

    - by NightShadeQueen
    When I boot, my computer just tells me it can't detect graphic card (or something else) settings and it has to use the low graphics mode. Then it gives me four choices, but doesn't let me choose any of them. I can get my computer to boot by going to some sort of terminal mode and then typing sudo gdm. The other graphics manager I have is lightdm. I originally had the nVidia propriety driver, and I've tried bumblebee. Mobile Intel Graphics Media Accelerator 4500M is my graphics card. Is there any way to fix this so I can use lightdm again?

    Read the article

  • Recommendations for books and training resources covering for Design for Programmers

    - by Jon Hopkins
    Off the back of one of the answers to this question (currently the second highest scoring), it made me think, what's the best way to get developers up to speed on good basic design principals. I'm not talking about making them into graphic designers but some developers almost take pride in ugly UIs, seeing them as unimportant next to the functionality. What primarily interested in are the graphic design elements rather than the usability aspects which is pretty well covered by books such as Don't Make Me Think. Use of white space, emphasis, font selection and a million other things I'm probably not even aware of. I know people are often seen as artistic or not artistic but surely the basics can be taught and someone has written a book covering this?

    Read the article

  • Integrated Graphics went kaput, can I switch to dedicated graphics if I can't get into the BIOS

    - by Om Nom Nom
    I have an 8 year old computer (Pentium 4 1.6 GHz, 256 MB DDR RAM) which is not turning on (it beeps for 10 seconds and then goes off). Nothing appears on the screen, so I can't get into the BIOS. A computer repair person listened to the beeping pattern and told me that its because of the integrated graphics on the motherboard is defective. It's an ASUS P4S333-VM motherboard and the graphics solution is SiS 650. He tried putting in a PCI graphics card expecting that the computer will use that instead and ignore the integrated graphics, but apparently older computers don't switch automatically to the dedicated graphics card; it needs to be changed from the BIOS. But, I can't get inside the BIOS settings as I already said. I am told that the only option now is to replace the motherboard (which is not feasible since it's very old now). So, is there any way to make the computer use the PCI graphics card? IIRC, the motherboard also has an AGP port, but I think that it will also need to be selected from the BIOS?

    Read the article

  • latest intel graphics driver?

    - by Anwar Shah
    I have Intel Graphics Card, which have model number GM965. It is on a Notebook, (Lenovo 3000 Y410). My Ubuntu Installation worked good until I upgraded to 12.04. It was a fresh install. The Graphics performance is poor compared to Natty, Oneiric. In the details tab of System Settings, Graphics driver is shown as "Unknown". I have upgraded the xserver-xorg-video-intel package to version 2.19.. from 2.17. But still same. So, My question is How can I install latest Intel graphics driver for my Chipset? or Is there any other method to fix the problem with graphics.

    Read the article

  • ubuntu integrated graphics suspend + hybrid graphics

    - by kapad
    My laptop uses a hybrid graphics hardware. Using the vgaswitcheroo I am able to power off either card and switch between them correctly. The issue is that the system wakes up/resumes from suspend correctly only when using the discrete graphics, or atleast the discrete graphics must be powered on even if the display is connected to the onboard intel card. Has anyone faced this issues? Is there any workaround? I only want to use the integrated card and not the discrete amd card. System Info Intel HD 3000 ATI mobility radeon HD 7600M Ubuntu 12.10

    Read the article

  • Graphics card fan is loud (additional graphics card drivers cause problems)

    - by tk4muffin
    Okay this explanation is a bit longer ... but I start at the beginning: I've been using Windows 7 for a very long time, shortly after the release of v12.10 I installed Ubuntu via Windows installer. Everything worked fine but the fan of the graphics card. After a bit of research I found out, that I just had to select a different driver (nvidia-current (proprietary, tested) worked pretty well). This also fixed some graphical bugs when I just logged into my account. Due to my university I got a MSDNAA-Account (allows me to download every Windows OS for free). I downloaded and installed Windows 8. After configuration I installed ubuntu via the Windows installer once again and the first couple launches of ubuntu went well. Suddenly ubuntu didn't launched anymore...caused by some hard-disk errors and had no clue what to do. So I kept working on Windows 8 - unfortunately. After playing around with the new Windows, I put my PC to sleep-mode. I couldn't wake my PC up and it wasn't responding to anything (neither mouse-movement, -clicks or keyboard strokes, nor the power-button and the reset-button worked), so I pulled the plug. Turns out, this was a huge mistake. Somehow the BIOS broke and after restarting a couple of times, the BIOS repaired itself. Neither Windows 8, nor ubuntu where bootable. Now I had to install ubuntu several times, because after rebooting unity was hidden and I didn't know what the problem was and how to fix it. I finally realized that this problem was caused by the graphics card driver, which I've changed to the nvidia-current (This dirver worked fine before my PC "crashed"). So I installed Windows 8 again and after a bit of usage I installed ubuntu once again (via DVD). The booting of ubuntu and windows works fine - so far. But I'm still not able to change the graphics card driver without unity hiding away after restarting the OS. The noisy fan is really disturbing my work... PC Specs: Processor: Intel Core 2 Duo COU E8400 @ 3GHz x2 Memory: 7.8 GB OS type: 64-bit Graphics Card: GeForce 9600 GT Motherboard: Asus P5Q I hope the information given are enough.

    Read the article

  • How to Force Graphics Options in PC Games with NVIDIA, AMD, or Intel Graphics

    - by Chris Hoffman
    PC games usually have built-in graphics options you can change. But you’re not limited to the options built into games — the graphics control panels bundled with graphics drivers allow you to tweak options from outside PC games. For example, these tools allow you to force-enabling antialiasing to make old games look better, even if they don’t normally support it. You can also reduce graphics quality to get more performance on slow hardware. If You Don’t See These Options If you don’t have the NVIDIA Control Panel, AMD Catalyst Control Center, or Intel Graphics and Media Control Panel installed, you may need to install the appropriate graphics driver package for your hardware from the hardware manufacturer’s website. The drivers provided via Windows Update don’t include additional software like the NVIDIA Control Panel or AMD Catalyst Control Center. Drivers provided via Windows Update are also more out of date. If you’re playing PC games, you’ll want to have the latest graphics drivers installed on your system. NVIDIA Control Panel The NVIDIA Control Panel allows you to change these options if your computer has NVIDIA graphics hardware. To launch it, right-click your desktop background and select NVIDIA Control Panel. You can also find this tool by performing a Start menu (or Start screen) search for NVIDIA Control Panel or by right-clicking the NVIDIA icon in your system tray and selecting Open NVIDIA Control Panel. To quickly set a system-wide preference, you could use the Adjust image settings with preview option. For example, if you have old hardware that struggles to play the games you want to play, you may want to select “Use my preference emphasizing” and move the slider all the way to “Performance.” This trades graphics quality for an increased frame rate. By default, the “Use the advanced 3D image settings” option is selected. You can select Manage 3D settings and change advanced settings for all programs on your computer or just for specific games. NVIDIA keeps a database of the optimal settings for various games, but you’re free to tweak individual settings here. Just mouse-over an option for an explanation of what it does. If you have a laptop with NVIDIA Optimus technology — that is, both NVIDIA and Intel graphics — this is the same place you can choose which applications will use the NVIDIA hardware and which will use the Intel hardware. AMD Catalyst Control Center AMD’s Catalyst Control Center allows you to change these options on AMD graphics hardware. To open it, right-click your desktop background and select Catalyst Control Center. You can also right-click the Catalyst icon in your system tray and select Catalyst Control Center or perform a Start menu (or Start screen) search for Catalyst Control Center. Click the Gaming category at the left side of the Catalyst Control Center window and select 3D Application Settings to access the graphics settings you can change. The System Settings tab allows you to configure these options globally, for all games. Mouse over any option to see an explanation of what it does. You can also set per-application 3D settings and tweak your settings on a per-game basis. Click the Add option and browse to a game’s .exe file to change its options. Intel Graphics and Media Control Panel Intel integrated graphics is nowhere near as powerful as dedicated graphics hardware from NVIDIA and AMD, but it’s improving and comes included with most computers. Intel doesn’t provide anywhere near as many options in its graphics control panel, but you can still tweak some common settings. To open the Intel graphics control panel, locate the Intel graphics icon in your system tray, right-click it, and select Graphics Properties. You can also right-click the desktop and select Graphics Properties. Select either Basic Mode or Advanced Mode. When the Intel Graphics and Media Control Panel appears, select the 3D option. You’ll be able to set your Performance or Quality setting by moving the slider around or click the Custom Settings check box and customize your Anisotropic Filtering and Vertical Sync preference. Different Intel graphics hardware may have different options here. We also wouldn’t be surprised to see more advanced options appear in the future if Intel is serious about competing in the PC graphics market, as they say they are. These options are primarily useful to PC gamers, so don’t worry about them — or bother downloading updated graphics drivers — if you’re not a PC gamer and don’t use any intensive 3D applications on your computer. Image Credit: Dave Dugdale on Flickr     

    Read the article

  • How should I design a correct OO design in case of a Business-logic wide operation

    - by Mithir
    EDIT: Maybe I should ask the question in a different way. in light of ammoQ's comment, I realize that I've done something like suggested which is kind of a fix and it is fine by me. But I still want to learn for the future, so that if I develop new code for operations similar to this, I can design it correctly from the start. So, if I got the following characteristics: The relevant input is composed from data which is connected to several different business objects All the input data is validated and cross-checked Attempts are made in order to insert the data to the DB All this is just a single operation from Business side prospective, meaning all of the cross checking and validations are just side effects. I can't think of any other way but some sort of Operator/Coordinator kind of Object which activates the entire procedure, but then I fall into a Functional-Decomposition kind of code. so is there a better way in doing this? Original Question In our system we have many complex operations which involve many validations and DB activities. One of the main Business functionality could have been designed better. In short, there were no separation of layers, and the code would only work from the scenario in which it was first designed at, and now there were more scenarios (like requests from an API or from other devices) So I had to redesign. I found myself moving all the DB code to objects which acts like Business to DB objects, and I've put all the business logic in an Operator kind of a class, which I've implemented like this: First, I created an object which will hold all the information needed for the operation let's call it InformationObject. Then I created an OperatorObject which will take the InformationObject as a parameter and act on it. The OperatorObject should activate different objects and validate or check for existence or any scenario in which the business logic is compromised and then make the operation according to the information on the InformationObject. So my question is - Is this kind of implementation correct? PS, this Operator only works on a single Business-wise Operation.

    Read the article

  • How to use integrated Intel graphics instead of Nvidia graphics on MacBook Pro?

    - by Benjamin Geese
    I am running Ubuntu 12.04 64bit on MacBook Pro 15" 2010 (MacBookPro6,2) and I would like to use the integrated Intel graphics instead of the dedicated Nvidia graphics Ubuntu boots with on this machine. I am booting with UEFI, not REFIT or similar. I managed to switch to UEFI with the help of this page. This wiki page also contains tips on switching to Intel graphics which include some (for me) cryptic boot commands to grub. However if I follow the guide, my display stays just black. Currently, I am only looking for solution to use Intel graphics for Ubuntu to save power and keep my MacBook cool. Dynamic switching or stuff like that is not required.

    Read the article

  • Ubuntu 14.04 ATI/Intel Hybrid Graphics DPM

    - by anchit123
    I have a Dell Inspiron 3521 with hybrid ATI/Intel graphics. (AMD Radeon 7670M / Intel HD 4000) using Ubuntu 14.04 with open source drivers for graphics. (xserver-xorg-video-ati) I read that Ubuntu 14.04 with the linux kernel version 3.13 supports auto switching between graphics and dynamic power management. Is it correct? Anyway, if it is true, I dont think that it is working in my system , because fan runs constantly and battery backup is less than 2 hours. lspci | grep -i vga 00:02.0 VGA compatible controller: Intel Corporation 3rd Gen Core processor Graphics Controller (rev 09) 01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Thames [Radeon HD 7500M/7600M Series] (rev ff) What should I do? Is there any hope that this gets fixed in future kernels?

    Read the article

  • Hybrid Graphics on Windows 7/Ubuntu 12.04 Dual Boot

    - by Noob.
    Alright, so here's the situation: I am using an ASUS UL80VT with two graphics cards: Integrated intel graphics and NVIDIA G210M I was running an Ubuntu 12.04 - Windows 7 dual boot (on separate partitions).The machine worked perfectly (including the display drivers) without me needing to install anything special or change any settings. However, my hard drive was corrupted and I lost all my data yesterday, so after it was replaced, I installed Ubuntu 12.04 64x again after installing Windows 7. I booted up Ubuntu after installation, and noticed it was by default using Unity 2D... Gnome 3.4 wasn't working properly either, so I guessed that the NVIDIA G210M driver wasn't installed/working and the OS was instead using the integrated graphics. I checked the "Additional Drivers" thing, but there were no proprietary drivers listed there, so I went to the NVIDIA website, downloaded the driver directly and installed it. I restarted, but there was no change. After this, I read somewhere that I should change my SATA in the BIOS to "Compatible" rather than "Enhanced". This worked fine and fixed the problem (both Unity and Gnome were working perfectly) but then when I tried booting up Windows 7, I recieved the BSOD. So I changed it back to Enhanced, and once again, the NVIDIA 210M graphics isn't working on Ubuntu, but on Windows 7 it is. I do not want to keep changing from Enhanced to Compatible every time I reboot to Ubuntu and neither do I want to simply just use one OS. Note that NVIDIA 210M and integrated graphics work perfectly on Windows 7. Also, I don't care about switching between them, I just want to be able to use the NVIDIA one. What can I do so that both Windows 7 and Ubuntu work and NVIDIA G210M works on Ubuntu?

    Read the article

  • graphics card not found?

    - by Rens
    I just installed Ubuntu 12.04 and absolutely love it , but when i go to system details it says graphics unknown, is this a problem ? i have a acer aspire 5750, and a Intel 3000 HD graphics card.There also no additional drivers to be installed, but on another computer i needed to install additional drivers and it showed the grapics card. is there a problem with intel graphics in combination with ubuntu ?

    Read the article

  • Can't Use Switchable Graphics

    - by Rev
    I can't get my switchable graphics cards working on my Acer 4820TG laptop. It came installed with Windows 7, but I've installed the RTM build of Windows 8. I have to keep the "Graphics" setting on the BIOS set to "Discrete," if it's set to "Switchable" the screen turns black after the boot animation is complete. The machine has an Intel graphics card and an AMD Mobility Radeon HD 5650, and I know that the Intel card is working. I've seen it work a couple of times with Windows 8 installed, but for some reason it just doesn't anymore. I know that it's not broken, because when I plug in a secondary monitor, and move the cursor to the right, I can see it on that monitor. Are there drivers or something I need to install? I've tried a number of drivers and utilities from Acer's website, none of which have fixed the problem.

    Read the article

  • Disable ATI Radeon graphics card and use intel graphics (switcheroo unavailable)

    - by user92356
    So I have a HP Envy with ATI Radeon 5450 + intel switchable graphics. I think (though I'm not sure) that the Radeon is running right now on Ubuntu 12.04 (because my laptop is making too much noise when I'm doing something non gpu intensive like word processing, or web browsing). So what I want to do is disable the ATI Radeon and use the Intel instead. I looked around and it seems all the solutions use switcheroo, but I dont have it on my computer! I think this happened because I tried installing the proprietary driver (fglrx). Any and all help is 200% appreciated, thank you

    Read the article

  • 3+ monitors, nvidia + intel graphics

    - by gozzilli
    I have seen lots of different posts on this issue, but I cannot figure out what to do. I hope we can collect the available information in one place, so that they can be useful for others. Is it possible to have multiple (3+) monitors running on two different graphics cards? I have 1x nVidia GeForce GTX 550 with 2 DVI ports and 1x Intel integrated graphics, with 2 DVI ports. I understand that they would be running on different instances of X servers. Is that correct? Could someone point me in the right direction to start? On Windows it's so simple, there is no additional thing to do other than going in display preferences and activating all 3+ monitors. They can even be laid out alternating one monitor from one graphics card with another monitor from the other card.

    Read the article

  • Need a PCIe desktop graphics card for dual-monitor

    - by Graham
    I have a mid-2008 workstation with two HD monitors supporting HDMI and DVI inputs. Since Ubuntu 11.10, I have experienced no end of trouble with my NVidia Quadro NVS 290 in TwinView dual-monitor output. Others have similar desktop TwinView woes. I want a new graphics card. Previously I asked for a graphics card recommendation and response was Nvidia Geforce GTS 450... but really I'm looking for someone who has actually got a working dual-monitor desktop to tell me what card they use so I can get something that is known to work. So please, people who have no-issues with their 64-bit Ubuntu 12.04 Unity 3D desktop spread across two HD-resolution external monitors (either DVI or HDMI connector), and who also run Google Chrome (which throws a spanner due to its own GPU compositing)... please let me know what graphics card you have so I can buy one. Gathering Options These seem to be the Nvidia cards featuring dual DVI. But they all seem to be gaming cards - what has dual-DVI, good support, but is not a massive gaming card? Nvidia GTS 450 (previously recommended) - 2x DVI Nvidia GTX 550 Ti (used by System76) - 2x DVI Nvidia GT 430 (used by System76) - 1xDVI, 1xHDMI Nvidia GT 640 (found on NVidia site) - 1xDVI, 1xHDMI (also GT 620, GT 630) Has anyone had a good desktop dual-monitor Unity 3D experience with ATI cards?

    Read the article

  • Laggy Graphics After Upgrade to Ubuntu 13.10

    - by John bracciano
    I noticed some issues concerning the graphics after I upgraded from Ubuntu 13.04 to 13.10. More specifically: Dash tends to be more "laggy" than it used to be. When I switch desktops you can clearly see the screen going frame by frame. Menu bar is also "laggy". When I open GIMP, the menu bar is useless after a while - it takes seconds to refresh. The problems seem to appear after some seconds of use. When I boot the system everything works fine, until some more graphics-intensive program starts (Firefox, GIMP, etc). /usr/lib/nux/unity_support_test -p reports: OpenGL vendor string: Intel Open Source Technology Center OpenGL renderer string: Mesa DRI Intel(R) Ivybridge Mobile OpenGL version string: 3.0 Mesa 9.2.1 Not software rendered: yes Not blacklisted: yes GLX fbconfig: yes GLX texture from pixmap: yes GL npot or rect textures: yes GL vertex program: yes GL fragment program: yes GL vertex buffer object: yes GL framebuffer object: yes GL version is 1.4+: yes Unity 3D supported: yes I use an Asus Zenbook UX31A with: Intel® Core i5 Ivy Bridge Integrated Intel® HD Graphics 4000 Intel® HM76 Express Chipset Thank you in advance for any answer!

    Read the article

  • Loose Coupling in Object Oriented Design

    - by m3th0dman
    I am trying to learn GRASP and I found this explained (here on page 3) about Low Coupling and I was very surprised when I found this: Consider the method addTrack for an Album class, two possible methods are: addTrack( Track t ) and addTrack( int no, String title, double duration ) Which method reduces coupling? The second one does, since the class using the Album class does not have to know a Track class. In general, parameters to methods should use base types (int, char ...) and classes from the java.* packages. I tend to diasgree with this; I believe addTrack(Track t) is better than addTrack(int no, String title, double duration) due to various reasons: It is always better for a method to as fewer parameters as possible (according to Uncle Bob's Clean Code none or one preferably, 2 in some cases and 3 in special cases; more than 3 needs refactoring - these are of course recommendations not holly rules). If addTrack is a method of an interface, and the requirements need that a Track should have more information (say year or genre) then the interface needs to be changed and so that the method should supports another parameter. Encapsulation is broke; if addTrack is in an interface, then it should not know the internals of the Track. It is actually more coupled in the second way, with many parameters. Suppose the no parameter needs to be changed from int to long because there are more than MAX_INT tracks (or for whatever reason); then both the Track and the method need to be changed while if the method would be addTrack(Track track) only the Track would be changed. All the 4 arguments are actually connected with each other, and some of them are consequences from others. Which approach is better?

    Read the article

  • Design suggestions needed to create a MathBuilder framework

    - by Darf Zon
    Let explain what I'm trying to create. I'm creating a framework, the idea is to provide base classes to generate a math problem. Why do I need this framework? Because at first time, I realized when I create a new math problem I always do the same steps. Configuration settings such range numbers. For example if I'm developing multiplications, in beginner level only generate the first number between 2-5 or in advanced level, the first number will be between 6- 9, for example. Generate problem method. All the time I need to invoke a method like this to generate the problem. This one receives the configuration settings and generate the number according to them. And generate the object with the respective data. Validate the problem. Sometimes the problem generated is not valid. For example, supposed I'm creating fractions in most simplified, if I receive 2/4, the program should detect that this is not valid and must generate another like this one, 1/4. Load the view. All of them, have a custom view (please watch below the images). All of the problems must know how to CHECK if the user result is correct. All of this problems has answers. Some of them just require one answer, anothers may require more than one, so I guess a way to maintain flexibility to the developer has all the answers he wanna used. At the beginning I started using PRISM. Generate modules for each math problem was the idea and load it in the main system. I guess are the most important things of this idea. Let me showing some problems which I create in a WPF standalone program. Here I have a math problem about areas. When I generate the problem a set to the view the object and it draw it. In beginner level, I set in the configuration settings that just load square types. But in advance level, can load triangles and squares randomly. In this another, generate a binary problem like addition, subtraction, multiplication or division. Above just generate a single problem. The idea of this is to show a test o quiz, I mean get a worksheet (this I call as a collection of problems) where the user can answer it. I hope gets the idea with my ugly drawing. How to load this math problems? As I said above, I started using PRISM, and each module contains a math problem kind. This is a snapshot of my first demo. Below show the modules loaded, and center the respective configurations or levels. Until momment, I have no idea to start creating this software. I just know that I need a question | problem class, response class, user class. But I get lost about what properties should have to contain in it. Please give a little hand of this framework. I put much effort on this question, so if any isn't clear, let me know to clarify it.

    Read the article

1 2 3 4 5 6 7 8 9 10 11 12  | Next Page >