Xcode best audio practices

Posted by Zachary Webert on Stack Overflow See other posts from Stack Overflow or by Zachary Webert
Published on 2012-09-14T21:36:07Z Indexed on 2012/09/14 21:37 UTC
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What is the best practice for creating an audio prompt within my app, which will append different portions of audio together to ask a question?

ex. "What is" + "foo"? "What is" + "bar"?

I have developed a "AudioQueue" object using audiotool box which uses AudioServicesPlaySystemSound() and it is working perfectly. Is there anything wrong with playing this type of audio through the alert system. If so what are my alternatives??

Thank you

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