Well-tested libraries for player ratings?
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Lucky
on Game Development
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Published on 2012-08-23T00:32:42Z
Indexed on
2012/09/15
15:48 UTC
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libraries
It's common in games to implement some sort of numerical ranking system -- the ELO system is usually used in chess.
I could implement this system naively using Wikipedia's descriptions, but I suspect that this would open up a whole box of problems that have already been solved: rating inflation, etc -- for instance, the ELO system has a K constant that's 'fudged' according to rating, duration, pairings, statistics, ...
What are some libraries (I'm looking at Python, but anything is okay) that implements rating systems? It also doesn't have to be ELO.
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