Performance tracking/monitoring in games

Posted by vitaliy kotik on Game Development See other posts from Game Development or by vitaliy kotik
Published on 2012-09-18T19:31:03Z Indexed on 2012/09/18 21:54 UTC
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Let's say I have an online game with a downloadable client / browser plugin. I want to track performance of my software and automatically send summary to the server. Let it be fps, latency, load time, physics step calc. time, whatever... I also want tools to perform data analysis: per session stats, per hardware stats, avgs, totals, diagrams, etc. So that I could see what are the real world hotspots / bottlenecks.

Is there any common out-of-the-box / SaS solution?

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