Do you need expensive servers and fancy hosting in order to make a multiplayer game?

Posted by ThePlan on Game Development See other posts from Game Development or by ThePlan
Published on 2012-09-25T16:58:53Z Indexed on 2012/09/25 21:51 UTC
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I've finished working on an RPG and it would seem so much more fun to make it multiplayer. SFML has a networking feature, I figured it's possible but then again, never in my life have I even tried something basic about networking, in fact my knowledge of it is very limited.

What would it take to make a multiplayer game resource-wise? I'm not talking about an MMO, more like a co-op type of game. Do I need mountains of cash to pay for hosting and servers and many many things to make one?

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