How can I show a texture in a separate window in an XNA game?

Posted by John on Game Development See other posts from Game Development or by John
Published on 2012-10-01T11:53:54Z Indexed on 2012/10/01 15:54 UTC
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I'm playing around with random map generation and what I want to do is:

  1. Input a command to generate a random map.
  2. A texture will be created resembling the generation, each pixel resembling each tile.
  3. A new window will pop-up, without removing the original one, that will contain the texture.

I know how to do this except for the last part. Would someone please tell me how to create a new window and draw a texture to this window?

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