What's the difference between Canvas and WebGL?
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gadr90
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Published on 2012-10-01T02:23:32Z
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2012/10/01
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I'm thinking about using CAAT as a part of a HTML5 game engine. One of it's features is the ability to render to Canvas and WebGL without changing anything in the client code. That is a good thing, but I haven't found precisely: what are the differences between those two technologies?
I would specially like to know the differences of Canvas and WebGL in the following regards:
- Framerate
- Desktop browser support
- Mobile browser support
- Futureproofability (TM)
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