2D Grid based game - how should I draw grid lines?
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Adam K Dean
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Published on 2012-10-02T15:23:59Z
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2012/10/02
15:54 UTC
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I'm playing around with a 2D grid based game idea, and I am using sprites for the grid cells. Let's say there is a 10 x 10 grid and each cell is 48x48, which will have sprites drawn there. That is fine.
But in design mode, I'd like to have a grid overlay the screen. I can do this either with sprites (2x600 pixel image etc) or with primitives, but which is best? Should I really be switching between sprites and 3d/2d rendering?
Like so:
Thanks!
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